March 9th, 2010 admin
SAN FRANCISCO—-Havok is rapidly solidifying its recent and highly aggressive expansion in Asia with a 47% growth in sales in the region over last year, paving a path for widespread adoption of its pipeline of products by the Asian gaming community over the next two years.
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March 7th, 2010 admin
SUNNYVALE, Calif.—-AMD today announced that, along with partners Pixelux Entertainment and Bullet Physics, it has added significant support to the Open Physics ecosystem by providing game developers with access to the newest version of the Pixelux Digital Molecular Matter , a breakthrough in physics simulation.
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March 6th, 2010 admin
Announcing ‘BigWorld Indie’, ‘BigWorld Indie Source’ and ‘BigWorld Academic.’
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March 6th, 2010 admin
BigWorld Pty Ltd. today announced the launch of three new product offerings for indie, student and small commercial developers of Massively Multiplayer Online Games (MMOGs) and large scale online virtual worlds, with BigWorld Indie available immediately.
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March 4th, 2010 admin
Former Havok founders Steven Collins and Hugh Reynolds are up to something new: a company called Kore, which develops Lua-compatible virtual machines for game developers. Clients like Bungie, Lionhead and Sega are already using Kore’s virtual machines with the goal of enabling faster prototyping and speeding production pipelines. The company also provides debuggers, profiles and other support …
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March 2nd, 2010 admin
Receive the latest technology news and information. Durbin to introduce Internet human rights bill A U.S. senator plans to introduce legislation that would impose criminal or civil penalties on U.S. Internet companies that bow to pressure from foreign governments and violate human rights.
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March 2nd, 2010 admin
[In the latest Road to the IGF interview with 2010 Independent Games Festival finalists, Gamasutra speaks with S2 Games' Laura Baker about DotA-inspired multiplayer action RPG Heroes of Newerth, a finalist in the Technical Excellence category.] Heroes of Newerth (HoN) is a session-based multiplayer action RPG that acts as a spiritual successor to popular WarCraft III mod Defense of the Ancients …
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February 25th, 2010 admin
[In the latest Road to the IGF interview with 2010 Independent Games Festival finalists, Gamasutra speaks with Dejobaan Games' Ichiro Lambe about AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, a finalist in the Excellence In Design category.] AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard for Gravity is all about falling at high speed. Players navigate skyscrapers as …
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February 18th, 2010 admin
Trying to replace programming talent with middleware is always a mistake, says Square Enix CTO Julien Merceron. Powerful middleware sometimes “gives producers or game teams a false sense of security,” according to Merceron. “And when they discover how non-adapted the technology they have chosen is, it’s far too late already for them,” he adds. Merceron, previously CTO of Eidos, took the …
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February 18th, 2010 admin
MORRISVILLE, N.C.—-Vicious Cycle Software, a premier developer of interactive entertainment and game development technology, today announced that support for the Nintendo Wii™, PlayStation®2, and PSP® platforms is coming to Vicious Engine 2 in early 2010.
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